Reports Says US Users Increasingly Using Real-Time Entertainment Online
27. October 2011

Sandvine reports the US broadband users are increasingly using real-time entertainment online. (Photo: mashable.com)
There is no doubt that the users who have a broadband internet connection can get the facility of entertainment from different websites and can download movies, music videos, TV shows, festival video and other streaming videos for entertainment from Internet. However, a recent observation, by the network management hardware and software seller company Sandvine, dictates that the broadband connections users are moving completely online for a few months in United States.
In the Global Internet Phenomena Report for Fall 2011, the observers of Sandvine developed an infographic, which graphically describes that the US broadband connection users are more and more using the real-time video streaming, real-time gaming and other real-time entertainments online.
According to the report, about 96 percent of the users use real-time entertainment each month. In 2010, the percentage of peak period downstream traffic was about 50 percent, but, this year it has increased and stood to 60 percent. On the other hand, using some modern devices like Game Console, Smart TVs, Set-tops, Tablets and Smartphones other than PC, about 55 percent subscribers are creating real-time online traffic.
The observers also said in the report, “…when subscribers watching online video are free to choose between screens, they generally choose to watch content on the largest screen available to them.” For the real-time entertainment, the networks have to handle a large flow of data, and as a result, it could bring a great problem to the network if the users use their broadband connections for real-time entertainment.
In the end, Sandvine’s observers suggest that the raising of the real-time streaming can be prevented by providing the charge free downloading facility to the users.
(rockefellernews/rd)
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